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Shrine House

I've decided to dip my foot into the realistic style of texturing and modelling. Rendered in Unreal Engine 4 and creation of a diorama from a concept I designed myself.
The project took about 3 weeks total starting from ideation and conception.
I had used a modular workflow so I was able to customize and change details I wanted from the early concept art along the way. I still have more to learn about realistic texturing and modelling but I will continue to push myself and learn!

Original Early Concept

Original Early Concept